I decided to post this on the forum because the Unity Answers site would not let me post it without adding tags and it did not allow me to add any tags either.ĮDIT: I was having trouble posting questions on the Answers sections until I found out that what I was doing wrong was using capital letters in the tags. Here's a picture of what the inspector looks like on my screen. Materials are dragged and dropped onto the chosen object. Is this because the functionality has changed between the different Unity versions or am I doing something wrong here? If someone could explain to me how to go about adding the texture to the material in this way that would be most appreciated. Element 3D makes it easy to add textures to a model. If a polygon looks like it is invisible in Element, but appears normal in a regular 3d application, this is due to a Backwards/Reversed polygon Normal. The inspector for the material looks completely different from what is shown in the tutorial video and I don't appear to have the option to add the texture to it. In following the Space Shooter tutorial I encounter a problem at the point where I am supposed to create a material and assign the fx_bolt_orange texture to it.
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